What is this all about?

Huh?... QUAKE Arcade Tournament Edition !?!...What is this all about you ask?

Well, this blog is really just a work in progress at the moment.

As it grows, I am going to attempt to create a sort of historical record for this very short lived commerical ARCADE game from 1998.

Many are not even aware of the existence of such a thing and many don't even believe there ever was a special edition of QUAKE specifically made for commercial Arcade play.

The game was housed in a full sized upright arcade cabinet with a 27" 640x480 VGA display screen and a custom Trackball controller setup with 7 separate action buttons. It ran on a custom PC known as the Quantum3D Quicksilver Arcade PC. While that may sound impressive, this was 1998 and in reality it was only a 266 MHz Pentium II running under Windows 95!! However, with its custom graphics card setup it was pretty high end for the time... especially in an Arcade cabinet. The setup also contained a proprietary I/O card known as the Quantum3D Game Control Interface or GCI.

This game is noted (on KLOV and other lists) as being one of the RAREST Arcade games ever created. Hence, there is a large amount of people that believe this is some kind of hoax and that it NEVER existed, or that it never made it past the prototyping stage.

The rumour also claims that there were only 20 working cabinets ever manufactured. However, this appears to be completely false in that there are countless accounts of this game having been seen and played all over North America over the years. What this rumour does NOT take into account is that the game was actually marketed for the most part as a RETRO CONVERSION KIT for commercial arcade owners who already were in possession of useable cabinets and parts to complete a Quake Arcade Tournament Edition installation.

I believe the reason that the rumour began is that the Laser-Tron partnership (see posts on custom cabinet below) was in fact VERY SHORT LIVED. What many failed to realize though is that the Laser-Tron fully complete cabinet ($7,500 in 1998 dollars) was only 1 of 3 ways that the game was being marketed to arcade owners. Yes, the white Lazer-Tron cabinet is in fact very rare, but the game itself actually got out there, mainly as a retro conversion kit from LBE Systems & Opus Entertainment. However, given that we are now talking about 1998, it might as well have been a lifetime ago,.... and memories fade..... and cabinets and original parts end up crushed, in landfills, or gathering layers of dust in basements and storage units.

Taking an educated guess, I think that probably a couple hundred of these units (in CONVERSION KIT form) made it out across North America back in the day. So, YES it is STILL a very rare Arcade game... whether the real number is 20 or 200.

Anyway... More detail later.

Original May 1998 Press Release for LBE Systems Quake Arcade Tournament

Friday May 1, 10:01 am Eastern Time

Company Press Release
SOURCE: LBE Systems, L.L.C.

LBE Systems Releases QUAKE - Arcade Tournament Edition;

Unique New Deathmatch Level Offers Updated Enemies; New Weapons

DALLAS, May 1 /PRNewswire/ -- LBE Systems, L.L.C.(TM) announced today the release of the arcade version of id Software's QUAKE. QUAKE(R) -- Arcade Tournament Edition brings id Software's unique new deathmatch level, ''The Edge'' to the arcades.

The arcade version of QUAKE, scheduled to begin shipping on May 15, will run on the world's first multi-player arcade game network, SparkyNET OS(TM).

''QUAKE -- A.T.E. gives a large number of QUAKE players an opportunity to experience the excitement and thrill of playing multi-player QUAKE in the arcades,'' said Todd Hollenshead, CEO, of id Software. ''QUAKE -- A.T.E. is designed to operate on high end Intel Pentium(R) II
PC systems to enhance the game experience and immerse the player into the QUAKE environment.''

''QUAKE -- Arcade Tournament Edition is a great example of taking a popular PC home game and bringing it to the arcade'' said Intel's Albert Y. Teng, director coin-op market development Intel Corp [Nasdaq:INTC - news]. ''QUAKE arcade players will clearly enjoy the
same incredible graphics and unsurpassed network game play they love on their home PC, even more on the Open Arcade Architecture version.''

About QUAKE --
Arcade Tournament Edition

 With original QUAKE characters and weapons, ''The Edge'' is unique to the arcade version of QUAKE. id Software's new deathmatch level gives QUAKE players the opportunity to play a deathmatch level not available on the PC.

In a multiplayer deathmatch you not only seek out and destroy your friends (well, enemies) in their easily identifiable skins, but you have to watch your back for the multiplayer bots. These bots are artificially intelligent robots that go head to head with the player in deathmatch.

New single player game features include a new arsenal of weapons and updated enemy
animations to enhance the game play experience in the arcade version of QUAKE. An
automatic continue feature allows game players to continue in single player mode without
having to restart at the beginning of a level each time they die. An enhanced scoring system
increases the competitive nature of tournaments.

About SparkyNET OS
LBE Systems SparkyNET OS arcade game network is an easy-to-use, cost- effective system
that is designed to stand up to the rigors of the arcade environment. SparkyNET OS provides
for a server-less multiplayer environment to supports up to 16 arcade units without adding any
dedicated servers. Sixty-four arcade cabinets can be networked together with the addition of
a SparkyNET Host Server. In addition, SparkyNET OS provides operators with an
easy-to-use interactive interface to easily update software, maintain scoring tables and report
accounting data. Additionally, it supports multiple coin door options including tokens, card
readers and bill acceptors. SparkyNET OS gives the arcade operators greater flexibility in
adding content and PC based arcade units.

''LBE Systems mission is to provide operators, both big and small, an opportunity to take
advantage of the flexibility of PC based arcade systems,'' said John Fowler, President of
LBE Systems. This flexibility will allow them to create an exciting environment to play the top
multi-player PC games on high end networked computer systems. These systems are
generally unavailable in a majority of homes which will bring game players into the Arcades
and FECs to have fun.''

''With their model of adapting hit PC games like Quake for multi-player arcade play, LBE
Systems is clearly at the forefront of the burgeoning PC- based coin-op movement,'' said
Ross Q. Smith, Quantum 3D executive vice president of sales and marketing. ''The home
version of Quake is amazing, but the arcade Quake experience -- at 60 frames per second
on a Heavy Metal system with your friends right next to you is something altogether different
and better. The Heavy Metal products are the only systems that are specifically designed to
meet the functionality, performance, environmental, and cost requirements of the coin-op and
LBE markets. And when you play arcade Quake on a Heavy Metal, you'll know why we did

About the Hardware
Quake -- A.T.E. will be available in a standard 27'' VGA monitor cabinet and a deluxe 33''
VGA monitor upright and a deluxe upgrade kit with a VGA monitor and graphics. A sit down
cabinet will be offered in the near future. LBE Systems and Quantum 3D have teamed up to
produce a video card that will allow operators to use existing CGA monitors. The result is
LBE Systems' unique Legacy Kit that addresses the concerns of operators to protect their
current investment in cabinets and monitors. The SparkyNET OS arcade network software
and Quake -- A.T.E. come bundled with the cabinets and kits.

LBE Systems has selected Quantum 3D's Heavy Metal model HM233G and Quicksilver 2
OS 233 to power its line up of products. Both of the Quantum 3D's are shipped in custom
enclosures that are optimized for the rigors of the arcade environment. Compliant with the
Open Arcade Architecture platform, the HM233G includes an Intel Pentium II(R) processor,
Quantum 3D's Obsidian2(TM) 90-4440 AGPTV real time 3D graphics accelerator, the
professional version of the Obsidian2 S-12 AGPTV, and the Company's Game Control
Interface (GCI(TM)-2) -- designed to interface coin-op and industrial input/output control
devices to a PC.

About the Companies
id -- Freud's primal part of the human psyche and one of the hottest game shops on Earth --
has been rocking the gaming world from
Mesquite, Texas
since 1991. As a renown leader in
the industry, id Software has forged frenetic titles such as Wolfenstein 3-D, DOOM, DOOM II,
QUAKE and, most recently, QUAKE II. With their intense graphics and mind-blowing
adventure, id's games have continually broken retail and shareware sales records. And, in
keeping with tradition, id's advanced QUAKE II engine is leading the next revolution in 3-D
interactive games with both single and multiplayer technology. Check out more about id
Software at

LBE Systems, L.L.C., headquartered in Richardson, Texas, with a development studio in San
Francisco, publishes and markets PC based arcade games that run on the company's
proprietary arcade network operating system, SparkyNET OS(TM). LBE Systems is
dedicated to providing quality content in the form of games, entertainment programming and
information to the
Arcade / FEC marketplace. LBE Systems is a member of Intel's Open
Arcade Architecture Forum and a contributing member in the definition of the Open

SDK within the forum. For additional information check out LBE Systems athttp://www.lbes.com.

LBE Systems(TM) and SparkyNET OS (TM) are Tradenames and Trademarks of LBE
Systems, L.L.C.

QUAKE(R) is a registered trademark of Id Software, Inc. The Id Software(TM) name is a
trademark of Id Software, Inc.

Quantum 3D, the Quantum 3D logo, Obsidian, Obsidian2, GCI, GDK, Gameframe, Heavy
Metal and Affordable Reality are trademarks of Quantum 3D, Inc. All other trademarks and
registered trademarks are the property of their respective manufacturers. All Rights Reserved

SOURCE: LBE Systems, L.L.C.